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Sunday, January 29, 2006

Fanjita Owns v2.0+

- Fanjita is the man of the PSP hacking scene. Here are some of the things he's done recently:
- Releases 2.0 eLoader for v2.00, v2.01 and v2.50 PSPs.

"This is still beta quality, so it doesn't run reliably every time and doesn't run as many homebrew applications as the TIFF-based EBOOT Loader, but it still runs a lot of things."

- Has a v2.60 version coming soon

"Thanks to a brainwave from Ditlew, we've had a breakthrough finding the v2.6 firmware syscalls, and we think we have about 90% of them figured out.

So this means, basically, that a version of the eLoader that works on v2.6 is really not very far away now. Woohoo!"

- Put together a pack of save games to use with GTA to launch homebrew apps directly.
- Made a package developers who wish to code for v2.0+ firmwares with expanded source for GTA Tetris along with instructions and info on how to adapt it into other software.
- Thanks Fanjita!!

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Coding Tutorial

- Another PSP coding tutorial from Barbdwyer Lesson 05: Onwards and Upwards.
- This tutorial covers topics such as overclocking, colors, and graphics-based text.

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Multiplayer Quake

- PSP Updates brings news that Chris Swindle has added Ad-hoc multiplayer support to Peter McKay's PSP port of Quake.
- There are still bugs and the sound has been removed temporarily, but this is still great news.

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Wednesday, January 25, 2006

FlashMod 2.0 Released

- Orbis PSP Development have announced the latest version of their PSP customization software, FlashMod v2.0.

"WARNING: If you used FlashMod 1.0 or 1.5 to change Backgrounds please Restore the Default Backgrounds with 2.0 and install your custom background again. This is due to the original writing to flash code when it couldn't find a file it would just write it as 0 bytes.

New Features:

.:UMD 2.00 or higher support:.
Not yet finished and requires a 2.00+ Firmware in the root of your Memory Stick in the folders "Flash0" and "Flash1". Right now the only fix i have is a untested SOCOM fix. It will also run your UMD's at 333Mhz for the CPU and 166Mhz for GPU. This will not write to your Firmware or UMD.

.:UMD Loading support:.
This will runs UMD's without 2.00 or higher support. It will also run your UMD's at 333Mhz for the CPU and 166Mhz for GPU. Which means Faster Loading time and smoother Gameplay.
.:Change XMB Menu Names:.
This will let you change your XMB Menu Names just follow these steps:

1. Extract the Utilities folder on to your Desktop.

2. Go into the Utilities folder and run "PSPMenuEdit.exe"

3. Now select you Language and click on the button [...] under [Edit topmenu_plugin.rco]

4. Now select [topmenu_plugin.rco] which should be located in the utilities folder.

5. Once you are done editing all your Menu Names just click [Patch File] and copy the [topmenu_plugin.rco] out of the utilities folder to the root of you Memory Stick.

6. Now go into FlashMod and select [Install Custom XMB Menu Names] and your done.
.:Even safer writing:.
Now will not write if it can't find the file and will display the [Flash Complete] Picture longer.

.:Version used Info:.
Now if you are unsure of what version you have used of FlashMod just go to your XMB (Cross Media Bars) and go to [Settings]-[System Settings]-[About PSP™] and after it shows the copyright information it should tell you "Firmware Flashed with: FlashMod Version 2.00"

.:New Graphical User Interface:.
Now with discriptions for all the features included on the GUI.

.:New Agreement:.
The new agreement is due to FlashMod being Open Source and Public Domain which could cause people to download a Version of FlashMod that might not be from Orbis PSP Development. So for yours protection I urge you not to download FlashMod if it does not say Orbis PSP Development. As for people that want to release their own version of FlashMod please tell me before releasing any unofficial versions.

I Agree by downloading FlashMod Version 2.0 that I relinquish Orbis PSP Development of any liabilities concerning the software effect on my PSP."
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SNES Emulation On v2.X PSPs

- I'll leave the talking to Fanjita

"We finally made a more solid breakthrough with the EBOOT loader for GTA tonight. Not only does the menu now work properly, but I've also managed to run the uo_SNES9x emulator, and play the Pilotwings ROM (the only one I have), on both v2.0 and v2.5.

At the moment everything is hanging together with a pretty nasty hack. Ideally I'd like to get that fixed up before release, but it's more likely that we'll decide to release things as they currently are, and iron out that issue later.

Please note that lots of basic homebrew is still not working, but I thought that getting SNES emulation running was a big enough milestone to celebrate! Also, if we do decide to release, it will take a few days to knock the code into a releasable format."
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Sony MS Pro Duo Capacity Issues

- It seems PlayStation.com of Japan has warned of a free space issue with some of Sony's Memory Stick Pro Duo cards.
- Models affected: MSX-M1GST, MSX-M2GS and PSP-MP1G.
- Apparantly when you format your Memory Stick to initialize it the free space may be less than it should be. You need to re-format the Memory Stick again to fix the problem.
- You should see the following capacity for each model:

MSX-M1GST: 940MB or more
MSX-M2GS: 1850MB or more
PSP-MP1G: 940MB or more
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Thursday, January 12, 2006

Homebrew On ALL PSP Firmwares

- It is now possible to play homebrew on any PSP with all versions of firmware.
- Fanjita has modified his Tetris game to use the GTA Save Game Exploit to launch on newer firmwares such as v2.50 and v2.60.
- From the ReadMe:

"- v2.6 support
- Better compatibility with 2.01 and 2.5
- Improved the game slightly - now faster, with speed increase as you fill more lines.

To install:

Unzip the contents of this package into the /psp/savedata folder on your memory stick. Note that if you have an existing savegame that uses slot 5, then this will be overwritten by the Tetris savegame.

To use:

Start up GTA as normal. When it has loaded, select "Load Game", select the Tetris savegame and confirm the load as normal. After a short delay, the Tetris game should start.

To quit the game, you will need to hold your power button for 10 seconds. The HOME button looks like it might work, but it doesn't, yet.

Note that this version might be more stable than the 2.50 Tetris released on 1/9/06."
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PSP2TV Install Video

- Want a PSP2TV, the device that lets you play your PSP using a TV as the screen and a PlayStation 2 controller for input? How about after watching this video of the install process?
- Best find one premodded I think. I've seen them online for only $10 more than the price of a PSP and the PSP2TV.

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Atari Lynx Emulator For PSP

- PSP Updates have posted a new emulator:

"PLynx has just sent us an email containing his port of Handy, an Atari Lynx emulator, to the PSP. Here are the features of PLynx v0.2b:

* Atari Lynx emulation
* Bad sound support :)
* Save/Load emulator state
* Change the PSP CPU/Bus clocks

In the future, PLynx plans on adding speed improvements, better sound support, better screen extrapolation, and zip support."
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Google Video For PSP

- Now that Google have their Video Search with PSP formatted downloads, you should get yourself searching for some high brow entertainment on the go.

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European Talkman

- Sony have announced a European release for Talkman, the voice-activated translation/language learning "game" packed with a USB microphone.
- The Europe Language Version will support up to six languages, including English, Italian, Spanish, German, French and Japanese.
- The release date is currently marked as May 2006.

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Coding Tutorial Update

- Still struggling trying to write homebrew code for the PSP? This may help: Lesson 04: Simple Image Processing
- Previous tutorials: Lesson 01: Setting up the Development Environment
- Lesson 02: Creating Your First Program
- Lesson 03: A Programming Primer
- There is also this post on porting software to the PSP from deniska

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